Fiction Forge
Motor para escribir novelas
La chispa
Define el alma de tu historia. Elige un género, una extensión objetivo y planta la semilla de una premisa.
Determina el tamaño del elenco y la complejidad de la historia.
Inyecta una huella estilística persistente en el ghostwriter.
Forjando la premisa...
La forja de personajes
Define tu elenco principal y deja que la IA genere los personajes de apoyo de nivel medio y menores según la extensión de tu historia.
Forjando personajes principales y de apoyo...
Elenco principal
Elenco de apoyo (nivel medio y menor)
El creador de mundos
Construye el iceberg: superficie, aguas poco profundas, profundidades y abismo.
Explorando las profundidades...
El Arquitecto
Esquematización fractal: del esqueleto a los ritmos completos de cada capítulo.
Redactando el esqueleto...
La Forja
El ciclo de escritura fantasma. Esquema a la izquierda, manuscrito a la derecha.
Generating Beat...
La Encuadernación
Diseña la portada de tu libro, crea el título perfecto y escribe la sinopsis de contraportada antes de publicar.
No Cover Art
Painting masterpiece...
Cómo usar Fiction Forge
Bienvenido al motor definitivo de escritura de novelas con IA. Sigue las 6 fases para crear tu obra maestra.
Phase 1: The Spark
Define tu género, cantidad de palabras y premisa. El motor te entrevistará dinámicamente sobre el mundo basándose en tu mensaje inicial.
Phase 2: Character Forge
Los tamaños del elenco se ajustan automáticamente. Generamos perfiles psicológicos, rasgos MBTI y podemos crear retratos visuales mediante el modelo Flux.
Phase 3: Worldbuilder
Usando la teoría del Iceberg de 4 niveles, establecemos subtextos de trama de Superficie, Aguas poco profundas, Profundidad y Abismo para darle dimensión a tu historia.
Phase 4: Architect
El esquema fractal traza un esqueleto de 7 puntos, calcula el número de capítulos y divide matemáticamente la historia en micro‑beats.
Phase 5: The Forge
El bucle infinito de ghostwriter. El motor se alimenta de tu rastreador de esquema y del caché de memoria continua para escribir sin interrupciones. Déjalo correr.
Phase 6: The Bindery
Genera un título, una sinopsis y una portada con IA. Finalmente, haz clic en Exportar para compilar dinámicamente todo el manuscrito en un PDF listo para imprimir.
v5.2 - El caché de memoria de retroalimentación
AUTHOR CORRECTION CACHE: Added a persistent feedback loop in Phase 5. Authors can input global rules (e.g., "Stop making characters smirk") which are stored in the state manager and injected as absolute commands in every subsequent ghostwriter prompt.
v5.1 - La actualización de dirección global y auditoría
GLOBAL STEERING AXES: Added live, hot-swappable dials in Phase 5 to dynamically control Tone, Action, Stakes, and Pacing. The active states are injected into the context of every single beat generated.
PROSE AUDITOR & RED PEN PASS: Implemented a $00 cost JavaScript regex auditor that intercepts generated prose and detects adverb clusters, repetitive sentence starters, and monotonous pacing. Flawed beats trigger a silent "Red Pen" rewrite using the fastest logic model to automatically repair the prose before inserting it into the manuscript.
CREATIVE DNA INTERVIEW: Replaced blank input fields in Phase 1 with an active binary/trinary questioning system that forces authors to build tension and friction into their premise.
v5.0 - Curaduría estricta y renovación de la matriz
STRICT CURATION ARCHITECTURE: Replaced dynamic/fuzzy credit-bucket sorting with a strict, hardcoded agent matrix. Prevents "clever" fallback overrides that obscured which AI models were actually firing.
ZERO CREDIT ENFORCEMENT: Draft Tier is now mathematically locked entirely to $00 cost agents. If no free model is available, the engine safely halts instead of silently charging credits.
MASTERWORK HONESTY: Removed logic that secretly downgraded outlining tasks on the Masterwork tier. If you pick Masterwork, you get Claude Sonnet for every single task, no exceptions.
v4.7 - El cambio de vibra y el enrutamiento de agentes
VIBE SWITCH ARCHITECTURE: Added a user-facing toggle that masks complex model routing. "Standard" uses Gemini 3.0 Flash for clever plotting. "Edgy" routes to Grok 4.1 Fast for dark, anti-trope narratives.
THE WORKER BEE HANDOFF: Restricted Gemma 4 31B purely to Phase 5 prose generation. Since it no longer handles JSON logic, generation lag is cured while preserving masterwork-tier prose quality.
PARALLEL EXECUTION: Optimized The Bindery and Character Forge with concurrent execution, drastically reducing wait times.
v3.0 - La renovación brutal de ritmo narrativo
MATH CALIBRATION: Massively reduced word-count padding targets (e.g., from 750 down to ~450 for Premium) per beat to accurately map to human action boundaries, saving tokens and improving pacing.
POSITIVE FORMULAS: Added explicit positive constraints for "The 80/20 Rule", "In Media Res", and "Declarative Action" to eliminate internal monologue, inventory checks, and over-explaining gestures.
EXTERNALIZED EMOTION: Replaced tone planning with "Externalized Emotion" in the <plan> block, forcing the AI to lock in physical manifestations of feelings before generating prose.
v2.1 - Actualización de la interfaz de finalización de manuscritos
PERSISTENT UI STATE: The Forge tab now detects when `completedBeatsCount` equals `flatBeats.length` and permanently morphs the writing button into a disabled green "Manuscript Complete" state.
v2.0 - La actualización de ejecución de prosa y agencia
POSITIVE FORMULAS: Swapped negative bans (e.g., "don't use filter words") for positive formulas ("Direct Camera Rule: Remove the observer"). This prevents Mid-Tier models from hyper-fixating on banned concepts.
AGENCY-FORCED OUTLINING: Rewrote the Phase 4 Architect instructions so every single beat is formatted around a protagonist's tactical choice, ensuring the writer never receives a passive scene prompt.
WEAPONIZED DIALOGUE: Banned characters from explaining the world to each other. They must use dialogue to manipulate, attack, or hide information.
v1.9 - Las optimizaciones del lápiz rojo
DEEP POV LOCKDOWN: Forced the model to respect physical limitations of the POV character (e.g., if deaf, no sound descriptions).
FILTER WORD BAN: Banned lazy writing crutches ("saw", "felt", "heard", "noticed") to enforce showing over telling.
ACTION CHOREOGRAPHY: Banned summarizing conflict. AI must describe physics, momentum, and visceral impact.
v1.8 - El microancla y la planificación JIT
MICRO-ANCHOR (CONTEXT DIET): Severely truncated the prose-feeding memory window from ~600 words to just ~60 words. This strictly confines the LLM to the immediate physical present, entirely destroying the "echo chamber" loop of atmospheric bloat and forcing relentless, fast-paced action.
DYNAMIC CAST CONSTRAINTS: The engine now pre-parses upcoming beats to identify active characters in the scene. It weaponizes their stored Phase 2 profiles (Flaws, MBTI, Motivations) directly into the prompt as hard constraints, injecting natural friction into character dialogue and interactions.
JUST-IN-TIME (JIT) PLANNING: Added a forced Chain-of-Thought <plan> block execution prior to generating prose. The ghostwriter must explicitly define the POV, unspoken conflict, and physical action anchors before writing, structurally eliminating purple prose and internal monologue loops.
v1.7 - Caché inteligente y encuadernadora Pro
SMART CACHE (ROLLING MEMORY): Architect engine now maps dynamic inventory, active subplots, and physical injury status on a chapter-by-chapter level, passing this memory directly to the Worker Bee prose prompt to eliminate AI amnesia.
PRO BINDERY PDF: Rewrote the export compiler to generate a professional Title Page, Copyright & Disclaimer page, and a dynamic Table of Contents before the main manuscript.
MANUSCRIPT TYPOGRAPHY: Standardized print layout, automatically dropping the text-indent on the first paragraph of every chapter while enforcing perfect justification for the remainder.
v1.6 - Dieta de contexto y abejas obreras
CONTEXT DIET: Severely truncated the rolling memory context window to 150-600 words depending on tier. Prevents AI from falling into the "recap trap" and dramatically reduces input token costs.
DENSE BEAT ARCHITECTURE: Increased standard beats to 4 per chapter but reduced the ceiling per beat (e.g., 600 words). Creates vastly superior pacing, eliminates purple prose padding, and saves output tokens.
WORKER BEE ROUTING: Premium logic strictly routes to Claude 4.6 Sonnet / Gemini 3.1 Pro, but outsources raw prose execution to Gemini 2.5 Flash / Grok 4.1 Fast, effectively dropping the Masterwork cost by up to 85%.
v1.5 - La renovación del coautor (nivel medio)
MATH CALIBRATION: Scaled Mid Tier pacing down from 1,000 words/beat to 800 words/beat (2,500 words per chapter). This aligns perfectly with the natural output limitations of rapid models like Haiku and Flash, eliminating prose padding and rambling.
CLAUDE HAIKU PROMOTION: DeepSeek V3 was still handling structural logic for the Mid Tier, risking the same timeouts. Claude 3.5 Haiku has been promoted to the primary structural brain for Mid Tier due to text reasoning speed.
v1.4 - La promoción de Gemini Flash
MATH CALIBRATION: Adjusted Premium tier chapter calculations to estimate 3,400 words per chapter. This corrects a pacing bug where the engine would over-generate text.
