Codert_tanuki
Codert_tanuki
DEV
•4 days ago
General

Game updates coming soon

New features, allies and buffs are coming your way!

Major updates:

Enemies: Enemies will now regenerate health if idling. Bosses will chase the player if you get into range Enemies will run away if low on health. Enemies will implode on death (Shrink into nothing) Health values will rise substantially each level, and no enemy will one-shot the player. Beware the evil dogman!

Party members: Party members can merge with copies of themselves up to 10 times. Passive Regen can cap at 20. Low health values may grant a barrier if you press the "pray" button. Potions of health are more valuable and important. A priest of virtue will grant you tithes of experience if you give him money.

QOL: Better lighting and dark areas can add more mystique to game play. Players can move a smidge faster. critical hits on players will cause the screen to redden and enter peril mode.

Peril mode: If you fall to less than 10% HP you will enter peril mode, A barrier may negate all damage for one floor. Party members will hammer all their healing magic to keep you alive.

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