Rubik's Cube Solver
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Rubik's Solver

Instructions
Cube
3D View 2D Editor
Swipe outer or center slices to spin them. Swipe background to rotate cube.
Scramble Auto-Solve

How to Use

3D View: Swipe the cube slices to rotate them. Swipe the background to orbit the camera. Use the Scramble button for a quick mix.

2D Editor: Map your real-world Rubik's cube! Pick colors from the palette and click the flattened grid to match your physical cube.

Auto-Solve: Click to trigger the embedded CFOP algorithm. It calculates the optimal layer-by-layer solution and animates the steps to solve it.

Cube: Use the Cube selector for 2×2, 3×3, or 4×4 practice. Larger cubes support interactive turns and scrambles; Auto-Solve is currently for 3×3.

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