Set the scene
Draw a dark room and add one clickable fuse.
Scratch game starter
Build a spooky escape game in Scratch, one simple script at a time.
Find the fuse, restore the light, and get out before the hallway finds you.
LIVE PREVIEW
THE HALLWAY
Tip: click the flashlight when the hallway gets dark.
BUILD PLAN
Start small. Add your own twist after the core loop works.
Draw a dark room and add one clickable fuse.
Create a clues variable and change it after each discovery.
When the lights return, broadcast “run” and make it appear.
NEXT CHAPTER
Swap the hallway for a forest, a submarine, or your own bedroom. Keep the same three broadcasts and the story will still work.