LIVE PREVIEW
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GAMEPLAY
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PLAY MODE
Play at your own pace
TOUCHGroup play
1Round
♥♥♥Lives
0Misses
—Seed⧉
Press Play, then follow the prompt.
Tap when the marker reaches the yellow zone
Hit beat
0Hits
0Misses
100%Accuracy
0Best combo
Speed
Practice mode
Beat sound
Hit sounds
Haptics
Practice mode never saves a score. Choose Relaxed for a slower pace.
Touch: tap · Mouse: click · Keyboard: Space / Enter / E
BUILD YOUR SCRIPT
Course sequence
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BLOCK DRAWERS
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BLOCK SETTINGS
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HOPSCOTCH LANGUAGE
Master glossary
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A quick reference for course parts, moves, markers, and regional names.
GAME SETTINGS
Choose your controls
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Pick the input style that feels best on this device.
APPEARANCEⓘ
Choose the visual presentation for this device.
SystemFollow device settings.
LightBright workspace.
DarkLow-light workspace.
ACCESSIBILITYⓘ
Keep important states clear with color-independent cues.
Touch screenTap the game screen and targets.
Mouse & keyboardClick, drag, or use your configured movement keys.
MOVEMENT INPUTⓘ
Choose semantic movement bindings without changing course geometry or foot requirements.
Control scheme
One-foot input
Back behavior
Two-foot spaces require both configured foot inputs together. Course requirements remain explicit and are never inferred from block size.
Customize movement keys
PLAYER COMFORTⓘ
Make every move easier to see and follow.
Reduce motionCalm the animated preview and transitions.
Larger game targetsGive touch prompts more room to tap.
High contrast readabilityBoost text, borders, and focus edges for easier reading. This is separate from Color Vision cues.
COURSE PREVIEWChoose what appears inside the builder blocks.
Show action textKeep the action names inside the preview boxes.
Show action emojisKeep the visual emoji artwork inside the boxes.
Course mode: use your configured forward, back, and foot inputs; Space and E remain available for simple actions. Rhythm mode: tap, click, Space, E, or an arrow when the marker reaches the yellow zone.
CONTROL GUIDEUse the target on stage for the clearest instruction.
Touch modeTap the target, tap repeatedly for multi-step moves, and drag or swipe when the target shows a gesture.
Mouse & keyboardClick the target, use configured forward/back and foot inputs, keep Space or E for simple actions, and drag gestures on the stage.
W / ↑Forward / one footA + DTwo feetS / ↓BackESCPause
Remap action key
Done
INFINITE CHALLENGE
Highscore board
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Keep the sequence moving and see how far you can go.
RUN RESULTS
Challenge complete
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Score0
1Round0Misses100%Accuracy—Seed
0Lives left0Best combo×1Streak multiplier0:00Time
0Perfect0Great0Good0Early0Late0Best combo0msAvg offset
Replay challengeShare resultDone
SAVED COURSES
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COURSE SNAPSHOT
Course details
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GROUP PLAY
Make it a team game
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Pass one device around, keep turns fair, and see who tops the board.
Group mode
Players or teams
Add two or more names, separated by commas. Each person gets one turn.
SHARED SCOREBOARD
Start group runDone
🏆GROUP RESULTS
Run complete
Watch replayDone
SHARE & EXPORT
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READY TO PLAY
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