A Talent Code Africa coding adventure
CODE QUEST!
Let's bring a cartoon to life!
Hello, Future Coders! Are you ready?
Start adventureWarm up
Today, YOU are the programmer!
A programmer gives instructions to a computer.
We can teach our cartoon what to do.
If you could teach a cartoon one amazing thing, what would it be?
Our destination
Meet your new digital friend!
By the end, your character can...
Your toolkit
Your coding playground: PictoBlox
Mission 1
Let's open our coding lab!
Mission 2
Choose your cartoon hero!
In PictoBlox, a character is called a SPRITE.
Your turn
- Look at the current sprite.
- Keep the cat if you like it.
- Or choose another sprite.
- Make sure your hero is visible on the Stage.
For our first lesson, the whole class can use the cat. Customise later!
Build it
Blocks are like puzzle pieces
Snap blocks together to give your cartoon a plan.
Start with an eventIt tells PictoBlox when to begin.
Snap on an actionIt tells your sprite what to do.
Test, change, improveCoders learn by trying.
Your first code
Make your cartoon talk
Make it move
Arrow keys = super powers
Use a key press to make your sprite zoom across the Stage.
Make it fun
A click can cause a surprise!
This is an event: something that happens to start the code.
Coder mindset
Oops! My code did not work.
Class challenge
Choose your character's super skill
Pick one idea and build it with blocks.
Dance
Make your sprite move left and right.
Tell a joke
Make it say something that makes us laugh.
Secret key
Choose a key and surprise the class.
Showtime
Test, share, celebrate!
My cartoon can...
✓Say hello from the green flag✓Move with a key✓Do one funny or surprising thing✓Make me feel proudCoder spotlight
Show a partner. Explain one block. Give one kind compliment.
Mission complete
You brought a cartoon to life!
Today you learned that code is a set of instructions. You are now a real creator.
Keep asking. Keep building. Keep shining.
Play again