VRAM_CORE_OS // WebGPU
DIRECT VIRTUAL MEMORY ACCESS MODULE
INITIALIZING WebGPU...
1. CPU INPUT STREAM
ALLOCATE & WRITE -> VRAM2. GPU COMPUTE KERNEL
Executes a hardware-accelerated compute shader directly inside VRAM to perfectly mirror/invert the memory structure.
EXECUTE // MIRROR_SHADER.wgsl3. CPU READOUT
READ <- VRAM & DECODEVRAM HEX INSPECTOR
0 BYTES ALLOCATED
// NO BUFFER ALLOCATED
