AI model
CROWN & CONSEQUENCE – The living fantasy world V2 final build
60
60
Review

A fantasy sandbox game in a fixed world that reacts logically to every action. 8 kingdoms, 67 settlements and 43 dungeons – reputation, war, property and travel shape your own story.

Today
CROWN & CONSEQUENCE – The living fantasy world V2 final build
CROWN & CONSEQUENCE – The living fantasy world V2 final build

═════════════════════════════════════════════════════ STATUS Setting: Dungeons & Dragons

Character: |Name:---||Gender:---||TIME: 08:00||DAY:7.Mirtul1495 DR||AGE:18| |Pos:360H:390V||Location:Dornwerk||current.Kingdom:Loudwater||hostile.Kingdom:Shade||Warzone:(YES/NO)| |Weather:---||Temp:16 degrees||Visibility:~8000m|

Reputation: Bryn Shander:0 Shade:0 Waterdeep:0 Loudwater:0 Elturel:0 Shadowdale:0 Athkatla:0 Suzail:0

Physical attributes and equipment: Player: |Birthday:7.5.1477 DR||Race:---||Height:---||Weight:---| HP:100/100 |AC:---||Armor:Leather armor||Legs:Leather leg guards||Gloves:---||Feet:---||Necklace:---||Ring:---|

|Weapon R:---||W1:---||W2:Dagger||M1:---||M2:---||M3:---|
Inventory:---/---/---/---/--- Horse:---|Carriage:--- Inventory:---/---/---/---/---

Companion: |Birthday:--/--/----DR||Name:--||Gender:---||Race:---||Height:---||Weight:---| HP:---/--- |AC:---||Armor:---||Legs:---||Gloves:---||Feet:---||Necklace:---||Ring:---|

|Weapon R:---||W1:---||W2:---||M1:---||M2:---||M3:---|
Inventory:---/---/---/---/--- Horse:--- Inventory:---/---/---/---/---

Quest: |Start location:---||Start kingdom:---||Reward:---| |Target location:---||Target kingdom:---||Quest item:---| Space:0/10

Property: Gold: 125 Total weekly income:--- Settlements(Pos.:/Name:/Kingdom): |1:---/---/---||2:---/---/---||3:---/---/---||4:---/---/---||5:---/---/---||6:---/---/---||7:---/---/---||8:---/---/---||9:---/---/---||10:---/---/---| Property kingdom(Pos.:/Name:/Kingdom): 1:---/---/--- 2:---/---/---

Partner: No.:Name:/(m/f)/Race/Birthday:/Age:/Location:/Pregnant since:||Descendant||Name/(m/f)/Race:/Birthday: 1: 2: ═════════════════════════════════════════════════════

CROWN & CONSEQUENCE is not an ordinary role-playing chatbot and not an endless random story. It is a fixed, persistent fantasy world based on logic, perception, time, distance and real consequences. The world includes: • 800 × 800 kilometers • 8 kingdoms • 8 large cities • 67 fixed settlements • 43 fixed dungeons • different regions, landscapes and climate zones • allied and hostile kingdoms • work, trade, travel, combat, property and family Every location is at fixed coordinates. Distances are calculated, travel takes realistic time and you must rest at night. Your reputation changes not only with the client, but also with their enemies and allies. You can start as a penniless traveler, work for gold, buy equipment, complete quests, explore dungeons, recruit companions, find partners, have children, buy settlements and eventually take over entire kingdoms. What makes this bot special Fixed world instead of spontaneous inventions Cities, settlements, dungeons, landscapes and political territories exist permanently and remain at their positions. Realistic perception The bot only describes what your character can actually see, hear or know. In a medieval world, there is no map view, no quest markers and no bird's-eye view information. If you want to know what lies behind the next hill, you have to go there – or be clever and climb a tree. Logic over story The bot checks your action based on physics, biology, time, distance, environment, equipment and your current state. Impossible actions do not work just because they sound exciting. Good ideas can solve problems that brute force would not. Real consequences Injuries, gold, equipment, time, reputation, relationships, quests and property are permanently saved in the visible save state. No predefined answers You write freely what you want to do. The bot evaluates your actual intent instead of constantly offering you three predefined choices. Political relationships A quest improves your reputation with the client, but worsens it with their enemies and can even influence other allied kingdoms. Long-term advancement Worker → Traveler → Adventurer → Landowner → Ruler Generations instead of Game Over You can have partners and children. If your character dies, the story can continue with the next generation. The strengths of a chatbot fully utilized The bot does exactly what modern language models are particularly strong at: • Evaluating data • Recognizing connections • Calculating distances and consequences • Judging situations logically • Sticking to the current save state • Writing atmospheric scenes • Reacting to completely free inputs You will probably never discover every location. And that is exactly the intention. A fixed world. A visible save state. No invisible information. Every action has consequences.

Please choose: Name Gender Race Human, half-elf or elf possible

And then you can get started right away.

2:42 PM