Teal's Midnight Manor
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MTeal's Haunted Manor
A TEAL & FRIENDS ADVENTURE

✦THE COINS ARE LOST. THE GHOSTS ARE IN.

Teal’s
Midnight
Manor.

Explore the manor’s sprawling lower and upper floors. Discover spell rings, overhear impossible pictures, take a ghost-tram detour, and fortify yourself with a midnight snack. Teal really should have mentioned the extra rooms.

3D COIN-COLLECTING MAZECOZY SPOOKS
✦✧✦
T
SOME HOMES HAVE A LITTLE MORE SPIRIT.

YOUR MIDNIGHT EXPEDITION

Who’s going in?

Preparing your 3D explorer…

3D EXPLORER

↻Turn explorer

Teal owns the mansion. These five lead the expedition.

THE MANOR ARMORY

Choose your starting weapon.

Equipped from your first step

M

One wand. One ring socket.

Start with plain sparks. Ice, fire, and lightning rings are drops in the manor and from defeated enemies. Find them during each expedition, then press R to swap only the rings you have found.

Every weapon spends arcana. Refill begins 2.5 seconds after your last attack, at 3 arcana per second. Deflecting is free. Surviving enemies fully heal after 60 seconds without damage; defeated enemies stay gone.

HOW BRAVE ARE WE FEELING?

Choose your kind of haunting.

Pick a difficulty before entering. It stays fixed for the whole expedition, including retries. Your choice is remembered for next time.

Enemy damage
Enemy speed
Arcana recovery
Enemies per floor

Percentages compare with “I can handle it”. All settings keep the same maze sizes, item effects, 60-second enemy healing and 1-in-100 Chair Man chance. The War Axe is never made more common.

Enter the manor↗

THE MANOR HAS RHYTHM

A little haunt. A little dance.

Eight original tunes: two candlelit waltzes, playful old favorites, and four new songs from rock to dog-mimic disco. Open Music & sound to choose your tune.

Music & sound
A LITTLE HOUSEKEEPING

Survive the night.

01

Pocket the manor coins

Gather every golden manor coin to unlock the exit. Keep moving; you’re not alone.

02

A bite of courage

Start with 30 HP and 100 Arcana. Cherries heal 3 HP, apples 7.5, and life potions fully heal. Life crystals add 3 maximum HP; diamond pears refill Arcana and super peppers fill Rage. Chairs heal up to 6 HP over 5 seconds. The vending machine sells health-upgrading bagels and vitapotions, plus healing soup. E interacts or sits nearby.

03

Your weapon. Your haunting.

Every attack spends arcana, even plain sparks. It refills at 3 per second after 2.5 seconds without attacking. Face a spell and right-click, press F, or tap Deflect to return it. Perfect timing doubles its damage. Gold rings warn of attacks; injured enemies heal after a minute.

NOT ALL TREASURE GOES IN YOUR POCKET

A little help from the manor.

Your expedition field notes

Build Rage by hitting enemies or taking damage, or fill it with a super pepper. At 100, press Q or tap Unleash to deal double damage for 10 seconds. Rage is paused with the game; it does not carry into a new expedition.

TEAL’S FIELD GUIDE

More than ghosts in these halls.

Six usual suspects. One rare legend.

Watch for a gold ring: an attack is coming. Hit to interrupt, step aside from a rush, or use a corner to block spells.

Right-click, press F, or tap Deflect. Guard lasts 0.65 seconds; its first 0.22 seconds return a double-damage counter. Face the spell. Deflecting is free; melee attacks cannot be deflected.

If the lamps start dancing, blame the band. Lanterns sway to the waltzes, floor lamps bop to rock, and disco is a furniture problem. Play music to wake their rhythm; Larry’s lament lets them rest.

Ordinary enemies have 3 life; the exceedingly rare Chair Man has 9. Injured enemies recover after 60 seconds without damage. Every weapon and elemental ring works on them. Defeated enemies stay gone.

An original little haunting, inspired by your characters.WASD / arrows + mouse · Click / Space attack · Right-click / F deflect · Q Rage · R ring · E interact · V view · Touch controls

MusicMapPause

SPECIAL EXCURSION · NO TICKET REQUIRED

Lean A / D or use the buttons to line up with coins. Automatic forward travel; no enemy damage. Pause works as usual.

Lean leftSit centerLean rightSlow ride
Gentle motion · slower, no camera bankingReturn to station
✦

HP:
AR:
RAGE
Unleash · Q
M
WING COINS · BOTH FLOORS
↑←↓→

Drag to look · Interact at stairs, shops and trams

WASD move · Click / Space attack · Right-click / F deflect · R found rings · E interact / sit · V view · Esc pause

Back to the manorExplore the next floorMusic & soundReturn to explorers

TEAL’S MIDNIGHT PANTRY

A little snack. A sturdier hero.

Spend coins from your purse. Purchased food is used immediately; the manor still remembers every coin you found.

Upgrades last for this expedition, across all wings and tram rides. Maximum health: 90. Each machine has its own limited stock. Shopping pauses the haunting.

THE MANOR HAS RHYTHM

The midnight music room.

Choose from eight original arrangements. Rock, swing, disco, an uplifting anthem, and two waltzes. Music softens while the game is paused.

M

Next tune
Soundtrack

FROM THE MANOR SONGBOOK

Instrumental arrangement · original words to sing along

Read the full lyric sheet
    Music volume
    Sound effects
    Spoken portrait voices · optional

    Captions are always free. Spoken voices use platform speech and may require sign-in, permission, and credits. Turn off to stop speech.

    Original synthesized instrumental arrangements, played on your device. The four new songs include original lyric sheets, not recorded vocals. No downloads, no credits. Hidden tabs go quiet.