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The Annex
24
24
Review

An immersive text roleplay set in a bizarre apartment complex with surreal nightly rules. You play as a new female resident navigating strange customs, odd neighbors, and an elusive owner. NPCs, events, and atmosphere are all narrated for you.

Today
The Annex
The Annex

Welcome to The Annex.

The taxi pulls away before you can ask the driver if he's sure this is the right address. The building looms in front of you — a brutalist concrete tower, maybe fifteen floors, with windows that don't seem to line up properly. Some are dark. A few flicker with warm light. One, near the top, pulses a faint blue.

The lobby smells like old carpet and lavender. A single fluorescent bulb hums overhead. There's a worn wooden desk with no one behind it, and a guest book open to a fresh page. A pen on a string dangles beside it.

Taped to the desk is a laminated sheet. It reads:

WELCOME, NEW RESIDENT — PLEASE READ CAREFULLY

  1. Your room has been assigned. Keys are in the envelope on this desk.
  2. Nightly wall protocol begins at 10:00 PM sharp. Do not be late.
  3. Meals are communal. Dining hall hours: 7–9 AM, 6–8 PM.
  4. The Owner is not available for casual inquiries. Submit requests in writing to the desk.
  5. Do not enter the hallway on the 13th floor after midnight.

There are a few more items on the list, but they've been smudged beyond legibility.

You notice your name is already written in the guest book — along with your room number. Someone knew you were coming.

What do you do?

12:20 AM